To calculate the effect of mood/form and proficiency, use the following formula:
Thanks to Sok, Cygnus, and Prof X for contributing greatly to the creation and expansion of this formula.
- [+] NSFW
- Due to a recent discussion in the PT on this, I figured that when looking for game help, this is the spot, not Fight to the Big 3, and that this was useful, so it should go here.Sokolov wrote:
If a player has 0 mood but 100 proficiency, they will be playing at about 75% of their skills.
Same thing in reverse: 0 proficiency, 100 mood, 75% of skill level.
And when both are at 0:Cygnus wrote:
It'd be 0.75 * 0.75 = 0.5625, so around 56%.
doing the (see below) maths I have come up with a table on how the general affect will be.
25/75 will be: 75%
50/50 will be: 75%
75/75 will be: 87%
25/25 will be: 66%
75/50 will be: 82%
[nsfw]Here are the maths:
Every 4 numbers the mood drops, the percent will drop 1 percent.
Then I found the percent at 75 mood: 100-(25/4)
Then I found the percent at 25 mood: 100-(75/4)
then I multiplied them, like Cygnus did.
I dub this process: Xter's Formula on Mood and Form.
I hope it's correct.