Honour League S52

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Ruse
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Honour League S52

Postby Ruse » Sun Dec 11, 2016 12:52 am

Welcome to Poole Koerakoonlased, Fareham Fighting-Hamsters and Ashford Ironbeaks.
Last edited by Ruse on Sun Dec 11, 2016 2:43 am, edited 1 time in total.
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Xter
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Re: Honour League S51

Postby Xter » Sun Dec 11, 2016 2:25 am

Isn't it S52?

Big question of the year? Will Xter go 3/3 in getting his teams relegated?
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Ripp
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Re: Honour League S52

Postby Ripp » Sun Dec 11, 2016 9:01 am

Lol, we have 3 teams controlled by Xter, 3 by Dario and two by Derricson.s and me. That's 10 out of 16 teams controlled by 4 users. #notfun
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Re: Honour League S52

Postby Crompton » Sun Dec 11, 2016 9:18 am

Wow, this is the first season I have played in this game where the Corgis aren't in Honour. Tis a sad day ladies and gentlemen :cry:
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Re: Honour League S52

Postby Zankman » Sun Dec 11, 2016 1:32 pm

Ripp wrote:Lol, we have 3 teams controlled by Xter, 3 by Dario and two by Derricson.s and me. That's 10 out of 16 teams controlled by 4 users. #notfun


We definitely need more active (and good) Managers.
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Piarou
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Re: Honour League S52

Postby Piarou » Mon Dec 12, 2016 1:31 pm

A LOT of more active managers and a stop to multi-accounting, is my preferable future for this game.
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No one has ever changed their mind because they were called an idiot. John Green
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Ripp
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Re: Honour League S52

Postby Ripp » Mon Dec 12, 2016 3:53 pm

What's wrong with multi-accounting if one team isn't helping the other? This game kind of favors multi-accounting since you can't see your own players minimum value i.e. That's why I created my second team. I don't find minimum value important any more, but when I did, I had two options: create a new team or beg other managers.
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Piarou
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Re: Honour League S52

Postby Piarou » Mon Dec 12, 2016 9:38 pm

My biggest argument against multi's is that it makes it harder for new players to reach the top, as that is filled with mostly old players with various accounts. I wonder how many teams in the Big Three are owned by owners that only have 1 team. My guess is a maximum of 30%. This set-up makes it less likely for new players to STAY active, and thus limits the game's growth.

As to your argument of data,I think there are other ways to make this data available, with some adjustments to the game.

Mind you, I don't really mind about winning, I just want my players to become as good as I can get them, be they winners or not.
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No one has ever changed their mind because they were called an idiot. John Green
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Sokolov
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Re: Honour League S52

Postby Sokolov » Mon Dec 12, 2016 10:31 pm

Piarou wrote:My biggest argument against multi's is that it makes it harder for new players to reach the top, as that is filled with mostly old players with various accounts. I wonder how many teams in the Big Three are owned by owners that only have 1 team. My guess is a maximum of 30%. This set-up makes it less likely for new players to STAY active, and thus limits the game's growth.

As to your argument of data,I think there are other ways to make this data available, with some adjustments to the game.

Mind you, I don't really mind about winning, I just want my players to become as good as I can get them, be they winners or not.


Gotta say I agree about ending multi-accounts when the active numbers reach a higher level. But right now, if everyone was only allowed one account, there would be waaay fewer teams.
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Piarou
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Re: Honour League S52

Postby Piarou » Mon Dec 12, 2016 10:36 pm

I agree that at this point it seems unwise to kill multi-ing. I wonder what the rate of leaving is, though. If that is very high compared to other games, the multi-ing might just be the issue. But I am not even close to being a knowledgeable statistician in this field, so I leave that to the experts.
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No one has ever changed their mind because they were called an idiot. John Green

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